Prepare Cloudflare Workers/Pages deploy for the static front-end.

Add wrangler assets config, multi-page Vite build (game + studio),
cache/WASM headers, and deploy scripts so `npm run deploy` publishes dist.
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ryanfitzpatrickio
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# Deploying tilt
tilt is a **static Vite front-end** (Three.js + Box3D WASM). There is no API
server yet. Cloudflare **Workers Static Assets** is the primary target;
**Pages** is a one-liner alternative if you prefer Git/dashboard deploys.
## Prerequisites
1. Cloudflare account
2. Auth once on this machine:
```bash
npx wrangler login
# or: npm run cf:whoami
```
## Preferred: Workers (static assets)
Config lives in [`wrangler.jsonc`](wrangler.jsonc). Assets come from `dist/`
after a Vite production build.
```bash
npm install
npm run deploy:dry # validate upload without publishing
npm run deploy # build + wrangler deploy
```
That publishes a Worker named **`tilt`** serving:
| Path | App |
|------|-----|
| `/` | Game (menu → 1v1 / 3v3) |
| `/character.html` | Gear / animation studio |
URL shape after first deploy: `https://tilt.<your-subdomain>.workers.dev`
### Custom domain
Dashboard → Workers & Pages → **tilt** → Settings → Domains, or:
```bash
npx wrangler domains add tilt.example.com
```
(Exact CLI may vary by Wrangler version; dashboard is fine.)
## Alternative: Cloudflare Pages
Same build output, Pages project instead of a Worker:
```bash
npm run pages:deploy
# → wrangler pages deploy dist --project-name=tilt
```
Or connect the Git remote in the dashboard:
| Setting | Value |
|---------|--------|
| Production branch | `main` |
| Build command | `npm run build` |
| Build output directory | `dist` |
| Root directory | `/` (repo root) |
| Node version | 20+ |
`public/_headers` is copied into `dist/` by Vite and applies on both Workers
assets and Pages.
## Local production check
```bash
npm run build
npm run preview # Vite static server on dist/
# or, after wrangler is installed:
npx wrangler dev # serves assets via Workers runtime locally
```
## What is *not* deployed
- `test/`, `tools/` (Node harnesses, Puppeteer captures)
- `shots/`, `node_modules/`, source maps (unless you opt in)
- Server/netcode — still pure client sim
When you add an API later, keep this assets config and introduce a Worker
`main` (or Pages Functions) beside it; SPA/static hosting stays the same.
## CI sketch
```yaml
# e.g. Gitea Actions / GitHub Actions
- run: npm ci
- run: npm test
- run: npm run build
- run: npx wrangler deploy
env:
CLOUDFLARE_API_TOKEN: ${{ secrets.CLOUDFLARE_API_TOKEN }}
CLOUDFLARE_ACCOUNT_ID: ${{ secrets.CLOUDFLARE_ACCOUNT_ID }}
```
Create an API token with **Workers Scripts:Edit** (and **Account:Read**).
## Troubleshooting
| Symptom | Fix |
|---------|-----|
| `wrangler login` / auth errors | `npx wrangler login` or set `CLOUDFLARE_API_TOKEN` |
| Blank page, missing WASM | Confirm `dist/assets/*.wasm` exists after build; hard-refresh |
| 404 on `/character` | Use `/character.html` (multi-page, not SPA rewrite) |
| Huge first load | Expected (~0.7 MB JS + ~0.8 MB WASM); cached after first visit |
| `node:module` warning in build | Harmless browser stub for box3ds Node path; WASM path is used |
## Files
| File | Role |
|------|------|
| `wrangler.jsonc` | Workers name, assets directory, observability |
| `public/_headers` | Cache + WASM content-type hints |
| `vite.config.js` | Multi-page entries (`index` + `character`) |
| `package.json` | `deploy`, `deploy:dry`, `pages:deploy` scripts |