Initial public release of PSX Adventure Engine
Browser reference stack for PSX-era third-person adventure: fixed cameras, inventory puzzles, Box3D physics, host-authoritative P2P co-op, and a modular character harness. Ships the Ashgrove Precinct Level 1 investigation demo with a full cast and nine linked rooms.
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# Dependencies
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node_modules
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# Build output
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dist
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dist-ssr
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.turbo
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*.local
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# Logs
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logs
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*.log
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npm-debug.log*
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yarn-debug.log*
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yarn-error.log*
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pnpm-debug.log*
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lerna-debug.log*
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# Environment / secrets (never commit)
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.env
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.env.*
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!.env.example
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# Editor / OS
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.vscode/*
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!.vscode/extensions.json
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.idea
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.DS_Store
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*.suo
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*.ntvs*
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*.njsproj
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*.sln
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*.sw?
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*~
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# Local agent / IDE scratch
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.claude
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.grok
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.cursor
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# Generated / cache (rebuild with tools)
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assets/generated
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assets/characters/.grok-texture-cache
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**/.grok-texture-cache/
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*.analysis.json
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# Temp scratch
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*.tmp.ts
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*.tmp.js
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/tmp/
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