## Preset

Load cast recipe
Name Id

## Body

Height 1.72 m
Mass 0.00
LeanHeavy
Muscle 0.00
SoftMuscular
Fat 0.00
BaseHeavy
Skin tone

## Face

Male and female bases already have their own skulls; these reshape whichever one is selected.

Face length 0.00
RoundLong
Jaw 0.00
TaperedSquare
Brow 0.00
SoftHeavy

## Parts

## Palette

## Texture

Unwrap UVs, bake a guide sheet, then paint albedo with Grok Imagine (dev server). Results are cached by prompt — the prompt doesn't include the mesh, so after reshaping a body or face you need Regenerate to see it repainted.

Wardrobe / style notes

Steers colour, material and detailing only — the cut is fixed by the equipped parts, so pick a suit-shaped upper first. Editing this invalidates the cached albedo by itself.

Import applies any image painted over the UV guide, so you can use a different generator or paint it by hand.

UV guide
Albedo

## Export

Assembling…
Clip
Spin